Talk to daneos before he went to bed. He's been working 22hrs on packet to make the server run stable so every channel can have 2,000 players online. He just went to sleep in 8hrs he'll be up to make sure channel stays up and fixed.
We won't shut down and we won't have any issue. We answer these question before if you want to learn more look it up.
DBOG does not use ntl code, They are only using the client.
Hello fellow Z-Fighters! We are currently looking to recruit ourselves 4 Moderator to help Improve our forum experience. Our moderator should strive to keep our forum clean as possible and making sure all forum members follow the Forum Rules. We need more hands on deck because as of today I will no longer be a Forum Moderator, Real life Event has lead me to make this choice. However with our Pre-Open beta coming out soon, This project still need as much help as it can get!. Increasing amount for forum members lead us to seek for Mature user who can help DBOG while our Dev strive to do the most Important task which is bringing back DBO!.
If you like to Apply, Send
Kirito a pm
with the following format
Language You're Fluent In?
How can you help DBOG?
If one of your friend broke a rule on our forum what would you do?
Anything else you want us to know?
-What I'm looking for is basically a user who been with us and have proven to be great role model in our community.
As you probably know recent event and drama had invaded our forum. I'm personally am not looking to blame anyone. I would just like to share my thought and my final request.
This was an email sent to me 3 Days ago. When I read this email I agree full-wholehearted with the message in the content. I need all of you guys to think why both project exist. Why it serves the same purpose in the end. I just want you guys to follow the example our community are trying to set. I know there will be people that can't let the past be gone, But I want you guys to remember we are all human. Forgive each others ignorance and let it end. With Pre-Open beta nearing soon let's open up a new chapter for DBO Community, A better Community.
Thanks, and best wishes to you all.
It could be possible, I could handle the 3D-Mesh / Texturing part, all you guys need is someone who can import the edited stuff back ingame, I mean I found some coding for some tools used to extract the 3d meshes and unpack the game, maybe with some reverese coding someone you compile the new stuff ingame, just a thought
We'll look into it. I already have a repacking tool however it is only capable of replacing files not adding new ones. So would have to replace a dogi in its place.
Even I had the Same Question in mind!
Others who have tried this game so far, founders and non-founders! Was the game completely in English? or was it more like the English Patch from Korean Version? I havnt heard anything abt it yet!
English will be the Primary language? or How does it work?
Most of the game will be in english as for the quest some will be in english others will have to be translated. Our translation team which only consist of 2 people at the moment are working on it.
When starting the Pre-Open Beta?
Can we download the game now or is going to be another version?
we have to do something special to play or we all can?
how much time you estimate is going to be open this pre-beta?
Until Open beta start
The remaining bugs for example quest and others who are on the dev server will be fixed before the pre open beta?
Both, before and after.
You said that "The Pre-Open Beta Test will last until we complete Dungeon, TLQ, TMQ, and other important System."
- Does that mean that we will be able to experience Dungeons,TLQ and TMQ during the time period that Pre-Open Beta is open or are we going to see them fully operational only on Open Beta?
- If that happens, will the changes for working Dungeons,TLQ and TMQ move onto the dev-test server?
- Will the dev-test server be online during the time period that the Pre-Open Beta is also online?
You may experience Master Class and other system. Plan is to complete the game during this Pre-open beta phase moving onto open beta when TMQ,TLQ,UD all works.
After the Pre-Open Beta, will my main muse characters survived or be consumed by the Wipe explosion?
The Reason is: *Crying* I don't wanna lose Yuni, Tasu, Taku, and Naro! All 4 was my part of my life Daneos...They even helped me to blow my nightmares away. They are badass and they stand even a chance against Higher leveled enemies like a boss...Please Daneos, if you wipe them. The world will end!
If you say yes, i am requesting you to build a statue of my 4 characters, Tasu, Taku, Naro, and Yuni as a memorial to those who consumed by the Reset blast and dies a peaceful death. If you deny my request, well i can make them again.
*Sniffles* after the Pre-Open Beta test, i am going to miss my characters...Just Kidding! i'll make the same thing again!
Your char will get wipe. Everyone will.
will shenron be able give more then just one wish
My biggest concern is fighting over characters names Could be please know the wiping schedule I will take off work haha
Pre-open beta character will be wipe, you could wait till Open beta which will have no wipe and keep your names.
Guys nothing is final, this is just a test it may change. I'm sure will work out a system we can be happy with.
Need more Memes.
I would personally like to see the World tournament NPC Announcer guy. That or Kid goku + chichi
The Company that made the game NTL, shut down. Thus all the publisher saw no reason to keep it up and running. There were bugs and exploit spreading and no way to fix. When the Dev are no longer around.
Yup, Also I believe a couple forum member made some video guide on how to do the whole process of getting into Dev Server.
However I can't seem to find the link anymore. Thanks to our active community though I'm sure someone will post the link here shortly.
Although its a simple process. Buy founder pack on dbog website > send account info to daneos on the forum, then wait > get access to dev section > download ipconfig file > login play.
There is no GM. Nothing on Dev Server will matter.
I don't want to see anymore pointless threads.
Whale come home.
The OG Patcher had the ability to rename all chinese text to Hex/ID. You'll need to use window 7 with the dbocom patcher to get it to work. If you want to do translation work just apply by pming me. we'res till doing it but slowly only me and usamrana are working on the project at this moment.
I tried that but it wouldnt work. it patched the game with the original dbocom translations but after i put my file in there and renamed it translations.txt and patched it, the game crashed and i had to use my backup of DBOG to fix it. Also the file is identical to the original translations, except it has my added translations. it worked with the original DBO. is it possible its because of the game already being translated partially?
EDIT: patching the game once with my .txt file works and so doesnt the option in the patcher to show the ID names and numbers but after exiting and re-entering the game none of the options work and most NPC names are reverted to chinese, even after patching again. Also, is there a way to remove the default translations?
Your patching it wrong. I'll make a guide later.